Feature 1 – Tactics

Discussion in 'Suggestions' started by Max Mustermann, Aug 6, 2014.

  1. 1

    Max Mustermann Classic Tour Administrator Staff Member

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    Apart from the skills of a player, the tactics used in a match should be the most important thing which decides a match. At the moment some settings have little to no influence while others are too heavy weighted. So we should change that.



    What to change?
    There are settings for forehand / backhand balancing. While this would normally make perfect sense, it's useless if every player has the same skill on both sides. So the training should be adjusted in a way that every training unit which effects fore- and backhand effects it differently. If unit A now gives +1 on both sides, it should give +0.5 on forehand and +1.5 on backhand. Unit B, C, etc have other values. So everybody needs to rethink their training plans and there will be forehand and backhand players – which results in the tactic options to make sense again.



    What to add?
    There could be a setting for lobs for example. If you use them often, you could beat an opponent who is often at the net. If he is not, this setting would be a disadvantage.

    There could also be a setting for “engagement”. If you put it high, you will get a bonus in each rally, but your fitness goes down much more quickly. If you put it low, you get no bonus (or even a malus), but your fitness remains. This puts the player into the need of thinking about whether it will be a quick match or a long fight.

    There are for sure lots of other things one could think of to be added here. I hope we can find many interesting ones.



    What to take into account?
    A tactical setting should not have one “good” and one “bad” value. User will quickly find out and then there is no sense in it again. Instead it should be good against one type of player and bad against some other type of player. Or it should be related to the surface. Or the time played in the match already. Or some other thing that changes.

    This in turn means that users will need to adjust the settings for every single match to be successful. That's a very controversial subject of course. But in turn, if settings remain the same for all matches, there is no need to adjust them, if once a good setting is found.



    What else?
    What else should be done about the tactics? What to add, change or remove? Are there any completely different approaches? How to solve the “changes for every match needed” versus “no changes needed at all” dilemma?



    Click on “like” if you want to vote for this feature and reply with any comment you have about it!
  2. 10018310

    Joaquin Fontela Speed Tour Active Member

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    Hello Daniel! I like this one!
    I think that we could also put effects like top spin or slice, for making more interesting the game.
    Secondly, I would like doubles tactics or doubles matches themselves be upgraded, because the tactic is obviously not the same for singles and doubles :eek:
    Finally, you could do something like Individual Tactics, put the tactic to each opponent on his profile. Only suggestions ;) Good bye!
  3. 136581

    Chris Marley Classic Tour Active Member

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    Well, do you have any plans to make this more complex than explained above and somehow include a booster-like factor in tactics? As far as I remember, that's what you initially intended, when you decided to disable the Boosters feature.
  4. 10009817

    Arnaldo Fleitas Speed Tour New Member

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    I like this idea. I think that tactic options of serve and rally preferred on have no sense right now (is just trying until you get it). How can I know if I have to play to my opponent´s back or forehand if we both have 110? This could be a way to make it have sense. Having different trainning for forehand and backhand can also give the option to put different tactics for each opponent, which I think is great and necessary, but with the same problem that boosters at the beginning: time. I like the idea of Joaquin for this.. individual tactics in each player profile, so I have them put if I can´t connect before a match.
  5. 1

    Max Mustermann Classic Tour Administrator Staff Member

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    Yes, something booster-like could be done, too. For example there could be an option to assign 5 points to some special situations, like own breakpoints, opponent breakpoints, tiebreaks, etc. If such a situation occurs, the bonus takes effect. But as there is only a limited amount of points, you need to decide whats most important for you.

    I also like to have the standard tactics being also in the player profiles so you can assign them individually for opponents. But this brings some questions up: what happens if I decide to change one settings in the general tactics? It shouldnt be updated on all player-specific tactics automatically, but its also not a good idea that I have to go through all of my specific tactics as well.. And a second point is that it would still need a distinction between match types - maybe I have a special tactics for singles against Joaquin, but another for showmatches against him. Should we add all match types in the user profile as well?

    Is there maybe a different approach to handle all the match type / user combinations? Could it be an idea to have one "master" setting that can be then "overridden" by special match or opponent settings?
    Joaquin Fontela likes this.
  6. 10000107

    Stefan Weidenhammer Speed Tour New Member

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    can somebody translate this, i´am to lazy.
    wenn man vorhand rückhand bzw. lob einführt sollte man sie als zusätzliche trainingeinheiten einführen aber die berechnung und einheitenmenge gleich lassen. das heisst es wär fast unmöglich seine werte auf 110 zu halten. die änderung wäre, das man eh max. auf einen wert von 100-104 kommt, das würde legende (vom baum) entwerten und viele würden die punkte anders verteilen. was für noch mehr vielfalt im baum sorgen würde...
  7. 10025278

    Fabian Garcia Speed Tour Member

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    afford to put tactics for each opponent to advance to the tournament. It is impossible to stay connected to the game throughout the tournament to make these adjustments.
    Personally I stopped eh register for tournaments just for this reason, because the tournament one day in which I can not connect a lot of time playing.
    excuse the translations
  8. 270969

    Mark Tapiro Classic Tour New Member

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    I quote Nestor Garcia
  9. 111797

    Maximo Sabbatini Classic Tour Moderator Staff Member

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    This is a good idea to "replace" boosters and give tactics a real impact in the game. I like it, I am agree with the guys that want to set a tactic in the player's profile so its not a universal one, and you dont need to log in everytime.

    But I think that the game with the "new" (now its "old") engine works really fine, results are fair and there are not so many argues. So, even though it would be good for the game, I dont see it as necessary as I see the mobile app, and personally, is not so funny as the teams improvement
    Joaquin Fontela likes this.
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    Emanuel Carames Classic Tour New Member

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    Good idea!!!!!
  11. 171234

    Andrei Corneliu Classic Tour Active Member

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    I was thinking the same: a checkbox on the user's profile to turn the personalized tactic on / off. This way you can use custom tactics for some opponents, which will only be active if the checkbox is ticked. Otherwise, the general tactic from the Tactics section will be used.
    Joaquin Fontela likes this.

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